
I don't think anybody was wondering this, it's a known fact it doesn't work. It also occurs regardless of whether or not I have KSC Switcher installed, or whether I start a new game or load a save. These issues occur regardless of which set of RSS textures I am using, so it is likely not a memory issue on my end (trying the high end one caused a crash at the start screen). Neither of these problems were present with RO but without RSS (I had successfully gone to the VAB in the configuration just prior to my getting RSS). I just tested it, and I was able to reach the start screen and load a save file, but the launch complex was replaced by stars and attempting to go to either the Tracking Station or the VAB results in the game crashing. If anyone is wondering about compatibility with KSP 1.4, I have just done some tests and it appears that the current version of RSS is incompatible with KSP 1.4. Used by permission of the licenses for non-commercial release. Some planetary imagery is derived from work by Steve Albers and NASA / Jet Propulsion Laboratory, and some from the Celestia Motherlode (itself in the main sourced from JPL).
KERBAL SPACE PROGRAM DOWNLOAD MOD
This mod changes almost everything in the game to real life counterparts and mechanics. RealismOverhaul for the real deal in Kerbal Space Program and especially tailored for RealSolarSystem.Refer to his Wiki for installation guide and information. RealSolarSystemVisualEnhancements by the RO team for visual enhancements as seen in the screenshots in this post.

MOD INSTALLATION - RealSolarSystem is best installed fully supported via CKAN - just search for Real Solar System and choose your resolution! This mod is the result of a great group effort and wouldn't exist without the help of the following contributors to its creation: NathanKell, asmi, ferram, ZRM, yargnit, MedievalNerd, regex, SpaceInvader, pingopete, KillAshley, stratochief, Grayduster, Thomas P., Majir, Starstrider42, eggrobin, Felger, PhineasFreak, rsparkyc, Sigma88, Kerbas-ad-astra, tom-stone-yudu, Starwaster, pap1723, leudaimon, Agathorn, raidernick, HoneyFox, miki-G, aw1621107, Niemand303, SirKeplan, ppboyle, TriggerAU, pjf, Einkleinermensch, Ascraeus1, peppie23, vosechu, Valerian, CitizenVeen, dgeastman, BevoLJ, ThreePounds, ec429, Benew, Olympic1 The orbital lines of all included bodies by Real Solar System: As of the current version the following bodies are fully implemented to explore (from inner to outer solar system): The Sun - Mercury - Venus - Earth | Moon - Mars | Deimos, Phobos - Vesta - Ceres - Jupiter | Io, Europa, Ganymede, Callisto - Saturn | Mimas, Enceladus, Tethys, Dione, Rhea, Titan, Iapetus - Uranus | Miranda, Ariel, Umbriel, Titania, Oberon - Neptune | Triton - Pluto / Charon

The complete installation and mod recommendations are listed below.
KERBAL SPACE PROGRAM DOWNLOAD INSTALL
It is also highly encouraged to install the companion mod KSCSwitcher to get access to most known real life launchsites.

The default launch site is shifted to Kennedy Space Center, Florida.

The orbits are accurately tuned to resemble the real life counterpart planets and also feature their visual characteristics by applying the correct textures onto the celestial bodies. License: CC-BY-NC-SA Intention: This mod aims to transform the Kerbol System into the real solar system which we live in and conduct realistic space exploration.
